Game music

Game and film composer showreel

Samples from my career as a game and film composer

Watch showreel
game music

Folk music for Hyperdrive Inn

The soundtrack is based on a couple of melodic themes. These themes have been blended to over a dozen different music genres.

Watch trailer Explore
Game music

Score for award-winning “Lydia”

Our game studio Platonic Partnership release a title called Lydia in 2017. It won both “The Best Creative Achievement of the Year” and “People’s Choice Game of the Year” -awards in 2018.

Watch trailer Explore

Game composer

Watch showreel

I graduated originally with Master degree in film music in 2010. I was a co-founder the game studio Platonic Partnership in 2017 and I have composed most of the game soundtracks for their games. Our game Lydia won “The Best Creative Achievement of the Year” and “People’s Choice Game of the Year” awards in 2018. The game told a story of a child growing up in a family with alcoholism. Alko – the Finnish alcoholic beverages distribution company – later released the game as part of its anti-alcoholism campaign.

Composing for games is more like composing for theater than composing for films. While the music in the film is tied precisely to film frames, game music plays endlessly and is less tied to the time. In addition, games as a story telling form resemble animation in style and are much more fantasy-like in nature than movies. These things allow for quite a bit of freedom in terms of musical ideas. I would say that game music is extremely mood-driven and therefore rewarding to compose. 

Lydia – An award-winning game about alcoholism

The first game title from Platonic Partnership was called Lydia. The black and white and sad world of the Lydia was inspiring to set the mood with music. At that time, I had just acquired a software suitable for making very long reverbs – a software called Valhalla Vintageverb. We were discussing the sound of the game’s music. During the meeting, I demonstrated my idea that the basis of the sound would be only one piano note in a huge reverberation chamber, and that it would eventually start to distort in some way. I remember that the client was instantly excited when they heard the demo. The song ended up in the game almost as is. That song is now heard in the Lydia main menu.

Lydia game was awarded the Creative Achievement of the Year and People’s Choice game of the Year at the Finnish Game Awards gala. It also won the Pelit magazine Kyöpeli award. Alko released the Finnish version of Lydia as a free mobile game as part of its 2018 anti-alcoholism campaign.

Watch Lydia’s gameplay video and get to know the atmosphere – the main menu music can be heard in the beginning

Other game music projects

“Lydia is an important game, not just because it broaches an important subject matter, but for how it uses its art direction, music, and storytelling to highlight the issues it’s bringing to our attention.”

Lähde: OpenCritic.com

Excellent soundtrack!

Lähde: GodisaGeek.com

“Just like the graphical design of the game, the soundscape fits perfectly into the dark atmosphere of every scene. The background music can be tense but also melancholic, just like Lydia.”

Lähde: 3rd-strike.com

Kuva: Henri Tervapuro

Work samples